Projects from the present, past, and future, most of the time related to game design.
A mix of research projects, weird (and not-so-weird) video games, experimental interactive experiences and contracts works.
Random randomness - 2022
Tetris-20 is a research project about randomness and procedural rhetoric. I created » more
Short strange stroll - 2021
An escape, a search, lost doors, and maybe an ending. There is a number of doors, » more
Sticker book story - 2020
It's Yule. Elmo (the squirrel) and Riki (the racoon) are so excited, they will gather » more
Tiny zen interactive experience - 2020
Chez Moi is an interactive experience to share. Discover quotes and explore » more
prototype d'accessibilité - 2019
Chien Guide Virtuel is a research prototype. The objective is to implement » more
gameplay research prototypes - 2019
Consultation médicale virtuelle is a research project to explore the use » more
An experience about planning and time management - 2020
Here are your cubes: you can take them and use them. It is an atmospheric and metaphoric » more
Sonic meets Katamary Damacy - 2019
What is home for us ? A place we need more than anything. A place we share, we have » more
FPS with a twist - 2017
Experimentation of weird rules to build a level during the match based on the players' » more
Interactive soundscape - 2017
Creating a visual landscape supporting an interactive soundscape without taking over. » more
sandbox game - 2015
The Migeons are a kind of clueless creatures that need help to get better at building » more
research and educational game - 2014
Udock is a free interactive protein docking system, intended for both naive and experienced » more
weird game - 2014
Trigger warning: Death, suicide.
This is about Louis, a sad child. Show » more
News game - 2013
L'intermédiaire is an editorial game created as a companion to the documentary: » more
little game - 2013
Made with Guillaume Levieux during GGJ 2013. The theme was a heartbeat sound.
To » more
weird experience / not a game - 2012
KPIX is a weird experiment using only pixel shaders to interact. The pixel shader » more
therapeutic game - 2011
Le Village aux Oiseaux (The Birds’ Village) is a project that aims to develop » more
FPS (ENJMIN student project) - 2010
The player takes the role of a disarmed child closed in an old military Complex that » more
student project - 2009
Take the role of AZ66, a citizen of a dystopian society.
When a citizen is detected » more
ENJMIN student project - 2009
The player uses her fingers to create gravitational point.
Those points serves » more