SuperCool (2017) -
FPS with a twist by Guillaume Levieux, Stéphanie Mader
Experimentation of weird rules to build a level during the match based on the players' actions.
The level is empty at the start, but whenever there is a hit, a building block appear in front of the wounded.
When someone is killed, a kind of mausoleum appears with amunitions and health.
Levels tend to reflect the duels, to balance the fight, and get quickly messy.
SuperCool is a mod of the Unreal Engine's example shooter project
First version made during the Global Game Jam 2017.
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